In the course of working with some as2 code from our dev team, I came across a baffling handful of statements where variables were set to themselves. Is there some reason for such a redundancy that I'm not thinking of?
I'm talking literally like this:
function timeLine(x,w){
x = x;
p = ((x) * 100) / w;
t = v.totalTime;
n = (t * p) / 100;
n = n;
What am I missing? (While we're at it, what's with (x)? I assume it used to be (x + z)...)