how to play sound in cocos2d in sequence does any body have any idea for example i have three sound like
[[SimpleAudioEngine sharedEngine] playEffect:[CommanMethods GetCompleteSoundPath:objplate.OrderOneSound]];
[[SimpleAudioEngine sharedEngine] playEffect:[CommanMethods GetCompleteSoundPath:objplate.WithSound]];
[[SimpleAudioEngine sharedEngine] playEffect:[CommanMethods GetCompleteSoundPath:objplate.OrderTwoSound]];
this is the code of sound effect play how can i play when one is stop and then another play after that