starting on a new project with Xcode 4.2 and cocos2d. I'd like to use ARC in my code and link cocos2d in as a static library.
Downloaded cocos2d from github and installed the new template.
Created a new cocos2d project however Xcode is not showing the usual ARC checkbox on the second dialogbox.
I'm assuming this is because the templates are Xcode 3 template?
Any thought on this would be appreciated.
thanks
UPDATE
since i posted this i downloaded cocos2d v2 and managed to compile the hello world with cocos2d as a static lib. the project was created using the cocos2d template and looks like it is set to use the LLVM comp v3 in 'Build Settings' but without ARC which is expected since the template did not give me the ARC checkbox.
I ran the Refactor to ARC and a few things needed fixing in the AppDelegate (.h & .m), the HelloWorldLayer.m and main.m which is still pre-ARC.
This tells me that the v2 cocos2 templates have not been updated and that's weird since v2 is supposed to be ARC'ed.
Am I missing something? should i be using different templates?
Kobold2d sound cool but is there a quick start guide?
thanks