1

There's a so called "Core Audio SDK" which Apple says is for "Mac OS X development". Since there are similarities between Core Audio on the Mac and Core Audio on iOS maybe it's possible to use that SDK for iOS development as well?

Proud Member
  • 40,078
  • 47
  • 146
  • 231

2 Answers2

1

You don't need an SDK to use CoreAudio, just add the CoreAudio framework to your iOS project in xcode

AnthonyBlake
  • 2,334
  • 1
  • 25
  • 39
1

If you are referring to the CA Public sources (DEV_TOOLS_PATH/Extras/CoreAudio/) that ship with Xcode: You can use it for some of the things it provides.

Unfortunately, you can't just install and load AudioUnit Effects on iOS like you do on OS X -- if that's what you are getting at…

justin
  • 104,054
  • 14
  • 179
  • 226