all! I'm creating a game based on Box2d and Cocos2d. I want to make up a rope, which will be able to contact with all of the physical objects. Something like this:
http://rghost.ru/35987917.view
I created a rope by using a rectangles joined through a revolute joint, but creating more than 3 ropes reduces fps from 60 down to 30. I must use at least 5 ropes, water and particles in Cocos2d, but in this way fps will be near 5-10, how to avoid this?