So today I upgraded from gingerbread to Ice Cream sandwich. Other changes I did today was turn wifi on and enable background data.
Now in LogCat I'm seeing this:
Tag: SystemClock Text: Setting time of day to sec=1325630833
Some games I'm making depends on this not changing when the game is playing. I often use System.currentTimeMillis() to determine elapsed time between movements. for example, game objects' velocity is measured in pixels/second. Having Android change the System clock messes this up.
Is there a better way to measure elapsed time?