I am working on a basic game in javascript. I don't use jQuery. The thing is that I have trouble in getting rid of the flickering. I noticed it happens because of the canvas clearing command. I read a lot of suggestions that recommended a sort of double buffering like having a buffer canvas on which I should draw which is not visible and another canvas which is visible and all the content is copied from the buffer. However, I doubt that even if I implement this I would still have the flickering as I still have to clear the visible canvas.
The final question is : What is the best way of getting rid of the flickering in my code? Thank you for your help.
this is a sample of my code: