I have a repeating horizontal pattern in a background layer in HTML. I could do it with either a 1 pixel-wide image or a multiple of that (10, 20, 50...).
The question is:
Which is better?
- use a thin (small filesize) image and make it repeat a lot
- use a larger image that would repeat itself less
How much does repeating a given image pattern consume in terms of processor/client resources? Suppose the image is 3,000 pixels high.
EDIT:
Is it better to have a 1x3000 image repeat itself 1000 times horizontally (in a 1024-wide screen) than a 100x3000 image repeat itself 10 times horizontally? Is it a given that computers are significantly more powerful nowadays, this tile repetition is less of a concern?
EDIT 2:
very similar question with the answer I was looking for here: