First of all, consider my comment about your idea of dynamic button behavior resolved from strings being a wrong approach. However if you still need exactly what you asked, what you need is Reflection API.
Here's an example:
Class c = SomeClassWithMethods.class;
Method m = c.getMethod("someMethodName", String.class, Integer.class, Integer.TYPE);
m.invoke(baseObjectFromWhichToCallTheMethod, "stringParam", 10, 5);
Added:
Another option, which is a little bit prettier than reflection, but still a messy design, would be to use a map to link those Strings
to methods. The code is a bit longer, but from the Java perspective it is much better than using reflection for your task (unless you have some specific requirement of which I'm not aware). This is how it would work:
//Interface whose instances will bind strings to methods
interface ButtonClickHandler {
void onClick();
}
class SomeClassYouNeed {
//One of the methods that will be bound to "onButtonOneClick()"
public void onButtonOneClick() {
log.info("ButtonOneClick method is called");
}
public void onButtonTwoClick() {
log.info("ButtonTwoClick method is called");
}
//Map that will hold your links
private static Map<String, ButtonClickHandler> buttonActionMap;
//Static constructor to initialize the map
static {
buttonActionMap = new Map<String, ButtonClickHandler>();
buttonActionMap.put("onButtonOneClick()",new ButtonClickHandler() {
@Override
public void onClick() {
onButtonOneClick();
}
});
buttonActionMap.put("onButtonTwoClick()",new ButtonClickHandler() {
@Override
public void onClick() {
onButtonTwoClick();
}
});
}
public void callByName(String methodName) {
final ButtonClickHandler handler = buttonActionMap.get(methodName);
if (handler == null) {
throw new IllegalArgumentException("No handler found by name: "+methodName);
}
handler.onClick();
}
}
After you call callByName("onButtonTwoClick()")
it will fetch the respective instance of ButtonClickHandler
which will use the static method onButtonTwoClick()
to process the click of the button.