** This is fixed in Delphi XE2 Update 3 **
I've create a little Hello World Firemonkey application with a spinning tText3d object. How do I get rid of the wireframe box that surrounds the text?
Edit: This is a screenshot of a TText3D
object with Text
value 'hullo!' on a Viewport3D in a FireMonkey HD form. A TTimer
changes one of the rotation values every so often. It rotates, but looks like this:
The size of the wireframe changes when you change the caption, so maybe that's where the text is supposed to be. No idea what the black bars are.
I'm looking at the source code for tText3D . Render. The last lines say, more or less,
If in design mode then draw a box.
Except, the IF part is commented out, so that the box is always drawn whether in design mode or not.