1

I want to call a macro with some arguments depending on the result of boost::mpl::eval_if (or a similar function) that could give how many template arguments are not empty. Say we have some pseudocode like the following:

struct EmptyType {  };
template<class arg1=EmptyType, class arg2=EmptyType, class arg3=EmptyType>
class my_class
{
     eval_if<is_not_same<arg1, EmptyType>, FILL_MY_CLASS_DEFINE(1)> else      
     eval_if<is_not_same<arg2, EmptyType>, FILL_MY_CLASS_DEFINE(2)> else
     eval_if<is_not_same<arg3, EmptyType>, FILL_MY_CLASS_DEFINE(3)>;
};

I am trying to fill my class with some content depending on how many arguments are EmptyType. I wonder how such thing can be done in C++03 via Boost.MPL/Preprocessor or some other Boost library?

Brian Tompsett - 汤莱恩
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myWallJSON
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  • Defines (preprocessor) and template code (compiler) don't play well together, as the preprocessor comes first and does raw text substitution. – Xeo Dec 08 '11 at 21:20

3 Answers3

2

You don't need preprocessor or mpl. Partial specialization is you need:

Edit This works in C++03, see it live: https://ideone.com/6MaHJ

#include <iostream>
#include <string>

struct EmptyType {  };

template<class  arg1=EmptyType, class arg2=EmptyType, class arg3=EmptyType>
class my_class
{
    // FILL_MY_CLASS_DEFINE(3)
};
template<class  arg1, class arg2>
class my_class<arg1,arg2,EmptyType>
{
    // FILL_MY_CLASS_DEFINE(2)
};
template<class  arg1>
class my_class<arg1,EmptyType,EmptyType>
{
    // FILL_MY_CLASS_DEFINE(1)
};
template<>
class my_class<EmptyType,EmptyType,EmptyType>
{
    // FILL_MY_CLASS_DEFINE(0)
};

int main(int argc, const char *argv[])
{
    my_class<std::string, double, int> a;
    my_class<std::string, int> b;
    my_class<void> c;

    return 0;
}
sehe
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Chorkov
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1

Are you looking for variadic templates?

#include <tuple>
#include <iostream>
#include <string>

template <typename... Arg>
struct my_class
{
    // getting the size of the argument list:
    enum { size = sizeof...(Arg) }; // in absense of static fields with initializers...

    // demo filling the struct with data:
    std::tuple<Arg...> arg_data;
    my_class(Arg&&... a) : arg_data(std::forward<Arg>(a)...) { }
};

int main(int argc, const char *argv[])
{
    my_class<std::string, int> a("hello world", 42);

    std::cout << "size: " << a.size << std::endl;
    std::cout << "last: " << std::get<a.size-1>(a.arg_data) << std::endl;

    return 0;
}

Output:

size: 2
last: 42
sehe
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  • @myWallJSON: You're absolutely right. I somehow missed that requirement. (_As you already have some experience with, you can emulate some uses of variadic templates using Boost Preprocess_) – sehe Dec 09 '11 at 14:07
0

When you have many template arguments, a partial specialization can be impractical and error-prone. The code below will do what you want, but as it was already mentioned in other answers, it's not always the best way to proceed.

#include <boost/mpl/count_if.hpp>
#include <boost/mpl/not.hpp>
#include <boost/type_traits/is_same.hpp>

using boost::is_same;
using boost::mpl::_;
using boost::mpl::not_;
using boost::mpl::count_if;

#define FILL_MY_CLASS_DEFINE(x) static const int __x__ = x // an example, watch out: no semicolon at the end

struct EmptyType {  };
template<class arg1=EmptyType, class arg2=EmptyType, class arg3=EmptyType>
class my_class
{
    // count the types which are not equal to EmptyType
    static const long NonEmptyCount = count_if<type, not_<is_same<_, EmptyType> > >::value;
    // invoke a macro with an argument
    FILL_MY_CLASS_DEFINE(NonEmptyCount);
};
Marek Kurdej
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