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would anyone happen to know of an implementation of AES Encryption/Decryption (any type) using DirectCompute (including the HLSL source code)?

I've read a few of the papers discussing AES on the GPU and they tend to make reference to either CUDA or OpenCL. I suppose learning to port those to DirectCompute could be a good exercise, but as it is non trivial, I wouldn't mind seeing how the HLSL is done correctly from the get-go.

Thanks!

SJoshi
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You can find an implementation in Direct3D 10 here It does not use DirectCompute, but if you know Direct3D, it should be straight forward to convert it to DirectCompute.

CAdrian
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