I was trying to clean up some code that uses char*
with std::string
and ran into a problem that is illustrated by the following code.
void Foo( int xIn , const std::string & fooIn )
{
std::cout << "string argument version called \n";
}
void Foo( int xIn , bool flagIn = true )
{
std::cout << "bool argument version called \n";
}
int main()
{
int x = 1;
Foo( x , "testing" );
return 0;
}
When I run the program I get bool argument version called. Is a char*
to bool
conversion preferred over char*
to const std::string&
or is Visual Studio 2008 playing tricks on me ?