How to do efficient BitmapSource to byte[] and vice versa conversion in C#?
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BitmapSource to byte[]:
private byte[] BitmapSourceToArray(BitmapSource bitmapSource)
{
// Stride = (width) x (bytes per pixel)
int stride = (int)bitmapSource.PixelWidth * (bitmapSource.Format.BitsPerPixel / 8);
byte[] pixels = new byte[(int)bitmapSource.PixelHeight * stride];
bitmapSource.CopyPixels(pixels, stride, 0);
return pixels;
}
byte[] to BitmapSource:
private BitmapSource BitmapSourceFromArray(byte[] pixels, int width, int height)
{
WriteableBitmap bitmap = new WriteableBitmap(width, height, 96, 96, PixelFormats.Bgra32, null);
bitmap.WritePixels(new Int32Rect(0, 0, width, height), pixels, width * (bitmap.Format.BitsPerPixel / 8), 0);
return bitmap;
}

Miro Bucko
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5Attention: Using `width * (bitmap.Format.BitsPerPixel / 8)` will not work in all scenarios. There are several pixel formats with less than 8 bits per pixel. A correct rounding up could be achieved using `width * (bitmap.Format.BitsPerPixel + 7) / 8` – Aug 12 '15 at 08:30
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1Can also use [BitmapSource.Create](https://msdn.microsoft.com/en-us/library/ms616045(v=vs.110).aspx) to go from byte[] to BitmapSource. – Ron Woods Jul 14 '16 at 20:39