I'm having a few issues regarding how to render a PVR.
I'm confused about how to get the data from the PVR to screen. I have a window that is ready to draw a picture and I'm a bit stuck. What do I need to get from the PVR as parameters to then be able to draw a texture? With jpeg and pngs locally you can just load the image from a directory but how would the same occur for a PVR?