So I have been wanting to venture into the world of Graphics programming lately. After hours of learning how to use the OpenGL Unofficial SDK elements, I was finally able to figure out what I needed to do.
Small problem though: My Intel Graphics Card ("HD") can not support OpenGL beyond 2.1.
The book I am reading teaches through OpenGL 3.3 and after from what I can tell. I have heard this book is really good and I want to keep using it, but it seems like my hardware has destroyed my chances, and any other books that I can find are very recent, or were made in the 90s and are very outdated. I am very frustrated, so my question is is there any way I can create modern OpenGL applications on my current setup?
I may be able to get a new Graphics Card, but I am not sure, so any advice would be wonderful.