I am using mapkit on iPhone with iOS 4. I am using a custom overlay and a custom overlay view, to draw shapes on the map. At the moment, shapes are just rectangles, but I am planning something more sophisticated. This is why I am not using the MKPolygon overlay type. This is the code for my overlay view drawing method:
-(void)drawMapRect:(MKMapRect)mapRect zoomScale:(MKZoomScale)zoomScale inContext:(CGContextRef)context
{
// Clip context to bounding rectangle
MKMapRect boundingMapRect = [[self overlay] boundingMapRect];
CGRect boundingRect = [self rectForMapRect:boundingMapRect];
CGContextAddRect(context, boundingRect);
CGContextClip(context);
// Define shape
CGRect shapeRect = CGRectMake(0.5f, 0.5f, boundingRect.size.width - 1.0f, boundingRect.size.height - 1.0f);
// Fill
CGContextSetRGBFillColor(context, 0.5f, 0.5f, 0.5f, 0.5f);
CGContextFillRect(context, shapeRect);
// Stroke
CGContextSetRGBStrokeColor(context, 0, 0, 0, 0.75f);
CGContextSetLineWidth(context, 1.0f);
CGContextStrokeRect(context, shapeRect);
}
The problem is that rectangles get correctly filled (so it appears their bounding rect is correctly set), but they don't get stroked. Can anyone help? Thanks!