I'm trying to create a custom patch for Quartz Composer that captures from a FireWire input. I can open the device and add the input successfully. I even disable the audio inputs as per the QTKit documentation. I suspect my problem is either adding the output (although it adds without error). Every time the frame runs it crashes when it appears the imageBuffer is empty. It has no dimensions or anything. I'm using the standard captureOutput:didOutputVideoFrame:withSampleBuffer:fromConnection from the documentation.
[mCaptureDecompressedVideoOutput release];
mCaptureDecompressedVideoOutput = [[QTCaptureDecompressedVideoOutput alloc] init];
NSLog(@"allocated mCaptureDecompressedVideoOutput");
[mCaptureDecompressedVideoOutput setPixelBufferAttributes:
[NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:YES], kCVPixelBufferOpenGLCompatibilityKey,
[NSNumber numberWithLong:k32ARGBPixelFormat], kCVPixelBufferPixelFormatTypeKey, nil]];
[mCaptureDecompressedVideoOutput setDelegate:self];
success = [mCaptureSession addOutput:mCaptureDecompressedVideoOutput error:&error];
if (!success) {
NSLog(@"Failed to add output");
self.outputImage = nil;
if (mCaptureSession) {
[mCaptureSession release];
mCaptureSession= nil;
}
if (mCaptureDeviceInput) {
[mCaptureDeviceInput release];
mCaptureDeviceInput= nil;
}
if (mCaptureDecompressedVideoOutput) {
[mCaptureDecompressedVideoOutput release];
mCaptureDecompressedVideoOutput= nil;
}
return YES;
}
[mCaptureSession startRunning];
_currentDevice= self.inputDevice;
}
CVImageBufferRef imageBuffer = CVBufferRetain(mCurrentImageBuffer);
if (imageBuffer) {
CVPixelBufferLockBaseAddress(imageBuffer, 0);
NSLog(@"ColorSpace: %@", CVImageBufferGetColorSpace(imageBuffer));
id provider= [context outputImageProviderFromBufferWithPixelFormat:QCPlugInPixelFormatARGB8
pixelsWide:CVPixelBufferGetWidth(imageBuffer)
pixelsHigh:CVPixelBufferGetHeight(imageBuffer)
baseAddress:CVPixelBufferGetBaseAddress(imageBuffer)
bytesPerRow:CVPixelBufferGetBytesPerRow(imageBuffer)
releaseCallback:_BufferReleaseCallback
releaseContext:imageBuffer
colorSpace:CVImageBufferGetColorSpace(imageBuffer)
shouldColorMatch:YES];
What could I be doing wrong? This code works great for video only inputs, but not for FireWire (muxed) inputs.