I took a look at some Mono sourcecode and extracted some code-snippets to build a helper that returns a the IPv4 subnet mask of the given network interface. The code is not an absolute beauty but it works.
[StructLayout(LayoutKind.Explicit)]
struct ifa_ifu
{
[FieldOffset(0)]
public IntPtr ifu_broadaddr;
[FieldOffset(0)]
public IntPtr ifu_dstaddr;
}
[StructLayout(LayoutKind.Sequential)]
struct ifaddrs
{
public IntPtr ifa_next;
public string ifa_name;
public uint ifa_flags;
public IntPtr ifa_addr;
public IntPtr ifa_netmask;
public ifa_ifu ifa_ifu;
public IntPtr ifa_data;
}
[StructLayout(LayoutKind.Sequential)]
struct sockaddr_in
{
public ushort sin_family;
public ushort sin_port;
public uint sin_addr;
}
[StructLayout(LayoutKind.Sequential)]
struct sockaddr_in6
{
public ushort sin6_family; /* AF_INET6 */
public ushort sin6_port; /* Transport layer port # */
public uint sin6_flowinfo; /* IPv6 flow information */
public in6_addr sin6_addr; /* IPv6 address */
public uint sin6_scope_id; /* scope id (new in RFC2553) */
}
[StructLayout(LayoutKind.Sequential)]
struct in6_addr
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public byte[] u6_addr8;
}
[StructLayout(LayoutKind.Sequential)]
struct sockaddr_ll
{
public ushort sll_family;
public ushort sll_protocol;
public int sll_ifindex;
public ushort sll_hatype;
public byte sll_pkttype;
public byte sll_halen;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public byte[] sll_addr;
}
internal class IPInfoTools
{
const int AF_INET = 2;
const int AF_INET6 = 10;
const int AF_PACKET = 17;
[DllImport("libc")]
static extern int getifaddrs (out IntPtr ifap);
[DllImport ("libc")]
static extern void freeifaddrs (IntPtr ifap);
internal static string GetIPv4Mask(string networkInterfaceName)
{
IntPtr ifap;
if (getifaddrs(out ifap) != 0)
{
throw new SystemException("getifaddrs() failed");
}
try
{
var next = ifap;
while (next != IntPtr.Zero)
{
var addr = (ifaddrs)Marshal.PtrToStructure(next, typeof(ifaddrs));
var name = addr.ifa_name;
if (addr.ifa_addr != IntPtr.Zero)
{
var sockaddr = (sockaddr_in)Marshal.PtrToStructure(addr.ifa_addr, typeof(sockaddr_in));
switch (sockaddr.sin_family)
{
case AF_INET6:
//sockaddr_in6 sockaddr6 = (sockaddr_in6)Marshal.PtrToStructure(addr.ifa_addr, typeof(sockaddr_in6));
break;
case AF_INET:
if (name == networkInterfaceName)
{
var netmask = (sockaddr_in)Marshal.PtrToStructure(addr.ifa_netmask, typeof(sockaddr_in));
var ipAddr = new IPAddress(netmask.sin_addr); // IPAddress to format into default string notation
return ipAddr.ToString();
}
break;
case AF_PACKET:
{
var sockaddrll = (sockaddr_ll)Marshal.PtrToStructure(addr.ifa_addr, typeof(sockaddr_ll));
if (sockaddrll.sll_halen > sockaddrll.sll_addr.Length)
{
Console.Error.WriteLine("Got a bad hardware address length for an AF_PACKET {0} {1}",
sockaddrll.sll_halen, sockaddrll.sll_addr.Length);
next = addr.ifa_next;
continue;
}
}
break;
}
}
next = addr.ifa_next;
}
}
finally
{
freeifaddrs(ifap);
}
return null;
}
}
Usage of the above helper is like this:
String subnetMask = IPInfoTools.GetIPv4Mask("etc0");
I didn't yet manage to fix this in the Mono sourcecode as one needs to change quite some files in Mono to get the above information from the place where it is queried (LinuxNetworkInterface) to the place where it is used (LinuxUnicastIPAddressInfo). But I will post my code to the Mono bug-report so maybe one of the Mono developers can take a look.