This is my code for an iPhone stopwatch. It works as expected and stops and resumes when the buttons are clicked.
When I hit "Stop", however, the timer won't stop running in the background, and when I hit "Start" to resume it, it will update the time and skip to where it is currently instead of resuming from the stopped time.
How can I stop the NSTimer
? What is causing this to occur?
@implementation FirstViewController;
@synthesize stopWatchLabel;
NSDate *startDate;
NSTimer *stopWatchTimer;
int touchCount;
-(void)showActivity {
NSDate *currentDate = [NSDate date];
NSTimeInterval timeInterval = [currentDate timeIntervalSinceDate:startDate];
NSDate *timerDate = [NSDate dateWithTimeIntervalSince1970:timeInterval];
NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init];
[dateFormatter setDateFormat:@"mm:ss.SS"];
[dateFormatter setTimeZone:[NSTimeZone timeZoneForSecondsFromGMT:0.0]];
NSString *timeString=[dateFormatter stringFromDate:timerDate];
stopWatchLabel.text = timeString;
[dateFormatter release];
}
- (IBAction)onStartPressed:(id)sender {
stopWatchTimer = [NSTimer scheduledTimerWithTimeInterval:1/10 target:self selector:@selector(showActivity) userInfo:nil repeats:YES];
touchCount += 1;
if (touchCount > 1)
{
[stopWatchTimer fire];
}
else
{
startDate = [[NSDate date]retain];
[stopWatchTimer fire];
}
}
- (IBAction)onStopPressed:(id)sender {
[stopWatchTimer invalidate];
stopWatchTimer = nil;
[self showActivity];
}
- (IBAction)reset:(id)sender; {
touchCount = 0;
stopWatchLabel.text = @"00:00.00";
}