1

How do I implement the controllers (joystick) into unity3d? I'm building a very barebones game where the player moves around the x and z axis. I want the joystick to show up on screen.

1 Answers1

0

What exactly do you want to do? Unity already supports Joystick input: http://docs.unity3d.com/Documentation/ScriptReference/Input.html

You can define custom input methods in the InputManger settings of the editor.

Casabian
  • 308
  • 2
  • 8