I know there is a similarly titled question already on SO but I want to know my options for this specific case.
MSVC compiler gives a warning about strcpy:
1>c:\something\mycontrol.cpp(65): warning C4996: 'strcpy': This function or
variable may be unsafe. Consider using strcpy_s instead. To disable
deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
Here's my code:
void MyControl::SetFontFace(const char *faceName)
{
LOGFONT lf;
CFont *currentFont = GetFont();
currentFont->GetLogFont(&lf);
strcpy(lf.lfFaceName, faceName); <--- offending line
font_.DeleteObject();
// Create the font.
font_.CreateFontIndirect(&lf);
// Use the font to paint a control.
SetFont(&font_);
}
Note font_
is an instance variable. LOGFONT
is a windows structure where lfFaceName
is defined as TCHAR lfFaceName[LF_FACESIZE]
.
What I'm wondering is can I do something like the following (and if not why not):
void MyControl::SetFontFace(const std::string& faceName)
...
lf.lfFaceName = faceName.c_str();
...
Or if there is a different alternative altogether then let me know.