So, after doing some research seems like adopting a pattern, in this case PureMVC, may be a good choice.
But, I dont have any experiencie using this pattern when developing a game, except on a data driven website made mostly in Flex.
The question is, are there any drawbacks of this pattern?, let say, performance for example?
If anyone implemented a game using this framework, I'd like to hear some reviews about it.
The idea is, to make a solid base thinking that the game could evolve in complexity with time.
Thanks!