I've run into some strange behaviour when trying to obtain the current stack pointer in C (using inline ASM). The code looks like:
#include <stdio.h>
class os {
public:
static void* current_stack_pointer();
};
void* os::current_stack_pointer() {
register void *esp __asm__ ("rsp");
return esp;
}
int main() {
printf("%p\n", os::current_stack_pointer());
}
If I compile the code using the standard gcc options:
$ g++ test.cc -o test
It generates the following assembly:
__ZN2os21current_stack_pointerEv:
0000000000000000 pushq %rbp
0000000000000001 movq %rsp,%rbp
0000000000000004 movq %rdi,0xf8(%rbp)
0000000000000008 movq 0xe0(%rbp),%rax
000000000000000c movq %rax,%rsp
000000000000000f movq %rsp,%rax
0000000000000012 movq %rax,0xe8(%rbp)
0000000000000016 movq 0xe8(%rbp),%rax
000000000000001a movq %rax,0xf0(%rbp)
000000000000001e movq 0xf0(%rbp),%rax
0000000000000022 popq %rbp
If I run the resulting binary it crashes with a SIGILL (Illegal Instruction). However if I add a little optimisation to the compile:
$ g++ -O1 test.cc -o test
The generated assembly is much simpler:
0000000000000000 pushq %rbp
0000000000000001 movq %rsp,%rbp
0000000000000004 movq %rsp,%rax
0000000000000007 popq %rbp
0000000000000008 ret
And the code runs fine. So to the question; is there a more stable to get hold of the stack pointer from C code on Mac OS X? The same code has no problems on Linux.