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I want to make a rhythm game which pre-generate beat from a midi file. but I don't really understand about the data structure of midi file and how to generate those beat. how should I accomplished this?

for your info I'm using Qt for Meego. and there's also one problem I found, QML Element Audio for meego cannot play .mid file. I dont how to solve it. any solution>?

Fugogugo
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What you'r looking for is "Music Sequencer Design"

Take a look at this document from gamasutra.com

Samuel Harmer
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Bala
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  • any real example of how to implement these ? I can't really understand it :( – Fugogugo Oct 14 '11 at 07:17
  • Check this out (there are lot of projects with source code available in different lang -pick based on ur lang) https://github.com/search?langOverride=&q=midi&repo=&start_value=1&type=Repositories – Bala Oct 14 '11 at 08:19