My project originated as the cocos2d Box2D template and I'm having issues as soon as I tried to create a world:
world = new b2World(gravity,doSleep);
Gives the error: No matching constructor for initialization of 'b2World'.
The file is .mm, I assume it's some issue about library linking maybe? If so I'm using xCode 4, how can I check the lib is properly linked?
Thanks.