Our goal is to emulate what developers can do with native iOS apps: that is, use a single layout, based on units, to accommodate Retina displays (640x960) and non-Retina displays (320x480).
All iOS devs need to do is supply two sets of assets, one for Retina and one for non-Retina, and design their layouts in relative terms called units. Provided devs follow a certain naming convention, iOS automatically detects the user's screen size and uses the right assets and scales the layout accordingly.
This means devs can serve two user bases with one code base.
Do frameworks exist to help HTML5 devs accomplish the same thing?
What have people done to service non-Retina and Retina displays while minimizing duplicate code?
Thanks!