0

Is there a way in three js to restrict the displacement map to affect only the faces of a cylinder, but keep the edges of the cylinder in the same place?

I'm trying to make a cake with a slice cut out and want to give the frosting some detail, but with the displacement map the edges no longer meet up.

The cake is dynamically resized, which is why I don't want to make custom models in Blender.

Cake with displacement

Cake with displacement map.

cake with no displacement

Cake without displacement map.

Ashbury
  • 2,160
  • 3
  • 27
  • 52

0 Answers0