I am trying to make a build for iOS which include Firebase auth for Google Login. It works fine in Android build but when I am trying for iOS it produces following error in Xcode:
'/Library/Developer/Xcode/DerivedData/Unity-iPhone-gbwpuctwjyrotehhhhpzgerqcggr/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/BuildProductsPath/Release-iphoneos/PromisesObjC/FBLPromises.framework/FBLPromises(FBLPromise.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. file '/Library/Developer/Xcode/DerivedData/Unity-iPhone-gbwpuctwjyrotehhhhpzgerqcggr/Build/Intermediates.noindex/ArchiveIntermediates/Unity-iPhone/BuildProductsPath/Release-iphoneos/PromisesObjC/FBLPromises.framework/FBLPromises' for architecture arm64
I have searched for solution that suggest to enable bitcode to set NO in Xcode build setting but it does not work.
I am using following versions:
Unity version : 21.3.21
Firebase version : 11.3.0
Xcode version : 14.2