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I have tried google and searching on the acore website but I cant seem to find any documentation for ScalingStatDistobution and ScalingStatValue.

I want to create my own BOA items and I have been experimenting and it is fairly tedious.

The BOA's I wanted to make will be similar to the ones availible except with less stats. I want them to be mid level green in stats this way it doesnt ruin pvp and also if the player wants to turn off xp and grind for the top tier they can. And less bonus xp maybe a max of 30%.

I want to make a boa option for all slots and specs. But I want dungeon drops to be better. I think the not having to repair equipment and look good from lv 1 is enough.

Its just something I wanted to try...

Here is a spread sheet I have been working on and hopefully this may help somebody.

https://docs.google.com/spreadsheets/d/1axkabcMMLsHoPcTTMW4qucAu1jwq0h3j3VaIsmz3bT8/edit?usp=sharing

I fire up mysql and use kiera to add or modify the item in the database. Then start up the auth and world server. Go to game client and delete the cache folder. Start up client and log in. Check item by using .additem. Log results. close client and world server. Repeat.

With out the documentaion you can only guess as to what is going to spawn.

Griptor
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