Today, I finally found the solution for this issue. Apparently, in iOS 5, zPosition is not being animated anymore (too bad, cause the documentation does say so). This is why, this bug may be fixed, by including the correct transition into the CATransform3D.
Earlier:
leftTransform = CATransform3DIdentity;
leftTransform = CATransform3DRotate(leftTransform, SIDE_COVER_ANGLE, 0.0f, 1.0f, 0.0f);
rightTransform = CATransform3DIdentity;
rightTransform = CATransform3DRotate(rightTransform, SIDE_COVER_ANGLE, 0.0f, -1.0f, 0.0f);
Now it looks like this:
leftTransform = CATransform3DTranslate(CATransform3DIdentity, 0, 0, SIDE_COVER_ZPOSITION);
leftTransform = CATransform3DRotate(leftTransform, SIDE_COVER_ANGLE, 0.0f, 1.0f, 0.0f);
rightTransform = CATransform3DTranslate(CATransform3DIdentity, 0, 0, SIDE_COVER_ZPOSITION);
rightTransform = CATransform3DRotate(rightTransform, SIDE_COVER_ANGLE, 0.0f, -1.0f, 0.0f);
Hope it helps you guys, as it did help me.