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So I have a rive animation , and i want to rotate the legs of the animation to a certain degree using inputs from my flutter application. For example in the application if the user selects 60 degree , then the animation's legs should also move 60 degree

This is the idle state

And the animation should respond by changing the leg movement by the angle specified by the application

  • Could you have different scenes in your rive file for the different rotations? https://pub.dev/packages/rive#examples – John Weidner Aug 05 '23 at 14:45
  • I dont know what do you mean by different scenes but , i have achieved what i wanted , Basically i used blend mode and 3 layes , 1 main layer and 2 layers for each leg movement – Eashubh Thapliyal Aug 07 '23 at 05:42

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