I'm working on fully fleshing out a game I made following a tutorial, and have been trying to incorporate sound effects into the finished thing. However they are way too loud and I can't seem to find a way to quieten them. I know there's a way in normal pygame but I don't know if there's one for pgzero. Any help would be greatly appreciated :)
Here's a snippet of code in case that helps:
if gem.colliderect(ship):
sounds.gem_collect.play()
gem.x = random.randint(20, 1180)
gem.y = 0
score = score + 1