I'm trying to use a SVG feDisplacementMap
filter combined with a mesh of control points to warp SVG elements.
This is the effect I am going for warp image
Is this possible or do the limitations of feDisplacementMap make it impossible?
I have found a codepen that can do something very similar using a beziermap instead of control points. But is this proof of concept? or am I missing something and it's still impossible?
https://codepen.io/DirkWeber/pen/zYZjwwN
Any help would be really appreciated. Thank you.