I have a spinning sphere, built using the away3D engine, it is wrapped in a bitmap. I need to be able to check the color value of the pixels in the sphere, however BitmapData only plots the 2D image, not the 3D sphere. So, the values become wrong. If I try to apply it to the sphere I get nasty errors. I have literally been stuck on this for days. How can I do this?
Any help is greatly appreciated.