I have an inplace walk animation for a character, the animation plays well in blender (see below gif) but when the character is moved using code in React-Three-Fiber it moves abruptly as you can see in the below gif. I am not sure where the issue is.
Character Moving Abruptly in React-Three-Fiber
Character Moving smoothly in Blender
Character Graph editor view
Code used to move the character
const dinoNode = gltf.nodes.Armature;
let mixer = new THREE.AnimationMixer(gltf.scene);
let walkingAnimation = mixer.clipAction(
gltf.animations.find((clip) => clip.name === "DinoWalking")
);
const targetPosition = new THREE.Vector3(
dinoNode.position.x,
dinoNode.position.y,
dinoNode.position.z - 1
);
const MOVEMENT_SPEED = 0.02;
useFrame((state, delta) => {
mixer.update(delta);
if (props.playAnimation == "Walk") {
dinoNode.position.lerp(targetPosition, MOVEMENT_SPEED);
if (dinoNode.position.distanceTo(targetPosition) < 0.1) {
walkingAnimation.stop();
props.setPlayAnimation("");
} else {
walkingAnimation.play();
}
}
});