I have an odd problem no one else seems to have encountered. I have some buttons in my game that do respond to clicks by changing color, but the functions added to the list of OnClick events do not get called.
I have an event system with the new Unity UI input module attached.
When I place a breakpoint in the selectable class that the button inherits from, the color change code is being called. However when I place a breakpoint in the button code on the OnClick event, it is never called.
I'm not sure what to do at this point, any help would be much appreciated.