I am trying to learn to use Godot while at the same time using C# as the scripting language, I've followed along several tutorials and have been successful in converting the GDScript into C# in all of them so far, however, I've run into what may be an impasse... when trying to export to Android the provided export files are only for Windows or Linux... however when I downloaded the non-.NET version of Godot (4.0.3 if that matters) I also get android, ios and web export templates.
Godot:
Am I missing something? Do I need to manually create those export templates? Can I download them somewhere? Or does Godot .NET just not able to export to anything but Windows or Linux (I highly doubt this as it lets me do all of the steps to export to Android, minus the missing templates)!