I'm trying to change the audio input (microphone) between all the available devices from AVAudioSession.sharedInstance().availableInputs
. I'm using AVAudioSession.routeChangeNotification
to get automatic route changes when devices get connected/disconnected and change the preferred input with setPreferredInput
, then I restart my audioEngine and it works fine.
But when I try to change the preferred input programmatically It doesn't change the audio capture inputNode. But keeps the last connected device and capturing.
Even the AVAudioSession.sharedInstance().currentRoute.inputs
changes but the audioEngine?.inputNode
doesn't change to setPreferredInput
call.
WhatsApp seems to have done that without any issues.
Any suggestions or leads are highly appreciated. Thanks.
These are some related code segments. enableMic
programmatically is the issue.
private var audioEngine: AVAudioEngine?
private var inputNode: AVAudioNode!
private func setupAudioSession() {
do {
let session = AVAudioSession.sharedInstance()
try session.setCategory(.playAndRecord, options: [.defaultToSpeaker, .allowBluetooth])
try session.setActive(true)
} catch {
print(error)
}
}
func setupAudioEngine() {
audioEngine?.stop()
audioEngine?.reset()
setupAudioSession()
audioEngine = AVAudioEngine()
inputNode = audioEngine?.inputNode
guard let hardwareSampleRate = audioEngine?.inputNode.inputFormat(forBus: 0).sampleRate else { return }
let format = AVAudioFormat(standardFormatWithSampleRate: hardwareSampleRate, channels: 1)
let requiredBufferSize: AVAudioFrameCount = 4800
inputNode.installTap(onBus: 0,
bufferSize: requiredBufferSize,
format: format
) { [self] (buffer: AVAudioPCMBuffer, _: AVAudioTime) in
// process the buffer
}
audioEngine?.prepare()
}
func startRecording() {
do {
try audioEngine?.start()
} catch {
print("Could not start audioEngine: \(error)")
}
}
private func observeRouteChanges() {
NotificationCenter.default.addObserver(self,
selector: #selector(handleRouteChange),
name: AVAudioSession.routeChangeNotification,
object: nil)
}
@objc func handleRouteChange(notification: Notification) {
guard let userInfo = notification.userInfo,
let reasonValue = userInfo[AVAudioSessionRouteChangeReasonKey] as? UInt,
let reason = AVAudioSession.RouteChangeReason(rawValue: reasonValue) else {
return
}
switch reason {
case .newDeviceAvailable, .oldDeviceUnavailable:
// enableMic with current route AVAudioSession.sharedInstance().currentRoute.inputs.first
default: ()
}
}
private func enableMic(mic: AVAudioSessionPortDescription?) {
let session = AVAudioSession.sharedInstance()
do {
try session.setPreferredInput(mic)
// re-setup the audio engine and start
} catch {
print(error)
}
}