I am able to move a transform with scriptable object "note" to a new parent "note slot" and have it appear as a child in the editor, but I can't find it using code. It says there are no children.
After dropping the note using IDropHandler, I try to find the new child and the scriptable object in it, but it's not there according to Visual Studio.
private NoteScriptableObject referenceNote;
public void OnDrop(PointerEventData eventData)
{
if (eventData.pointerDrag != null && transform.childCount == 0)
{
DDScriptableTest note = eventData.pointerDrag.GetComponent<DDScriptableTest>();
note.parentAfterDrag = transform;
SetNote(GetComponentInChildren<DDScriptableTest>().GetNote());
}
Debug.Log(transform.childCount);//zero
Debug.Log(referenceNote);//null
}
public void SetNote(NoteScriptableObject note)
{
referenceNote = note;
}
I tried using an event instead but that didn't work either.
private void Start()
{
NewNote += UI_CharacterNoteSlot_NewNote;
}
private void UI_CharacterNoteSlot_NewNote(object sender, EventArgs e)
{
Debug.Log(transform.childCount);
}
NewNote?.Invoke(this, EventArgs.Empty);//Inside OnDrop
I know there is a child because the editor shows it, so why can't I access it?
Editor Editor view of child