I'm trying to dynamically change the rotation speed of my circle, but can't find a solution for this. I want to spin it really fast in the beginning and change it to stand still in e.g. 4 seconds.
I've tried to change the speed with javascript, but this doesn't result in a fluid image.
function slowdown_rotation(){
var animation = document.getElementById("rad_rotate");
animation.setAttribute('dur', "3s");
}
setTimeout(slowdown_rotation, 1000);
<svg viewBox='0 0 200 200' style='width:400px;'>
<g transform="translate(100,100)" stroke="#000" stroke-width="2">
<path d="M0 0-70 70A99 99 0 0 1-70-70Z" fill="#f00"/>
<path d="M0 0-70-70A99 99 0 0 1 70-70Z" fill="#080"/>
<path d="M0 0 70-70A99 99 0 0 1 70 70Z" fill="#dd0"/>
<path d="M0 0 70 70A99 99 0 0 1-70 70Z" fill="#04e"/>
</g>
<animateTransform
attributeName="transform"
attributeType="XML"
type="rotate"
from="0 0 0"
to="360 0 0"
dur="1s"
repeatCount="indefinite" id='rad_rotate' />
</svg>