We're starting development of the new game project using Ruby. We decided to use one of the asynchronous Ruby servers, but we cannot decide which one to choose. Options are:
- Goliath
- Cramp + thin/rainbows
- rack-fiber_pool + rack + thin/rainbows
- eventmachine_httpserver
All of them seem to be working with HTTP requests. Cramp also supports Websockets and Server-Side events from the box.
Do you know any pros & cons of these servers?