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In platform xamarin android i get a signed app bundle size of 400 mb when i tried to upload to google console I get a message error that file is bigger than 150 mb Thanks

ShayW
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  • Hi did you generate a signed bundled using the Release or Debug Mode? Debug bundles are always bigger because they are uncompressed. – Son of Man Apr 16 '23 at 09:22

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You need to add your assets to a separate asset pack (which is a special zip file) and use Play Asset Delivery (install time asset pack) to deliver them. About Play Asset Delivery: https://developer.android.com/guide/playcore/asset-delivery

Solution 1. You can use MSBuild to achieve this as per this example: https://github.com/infinitespace-studios/XamarinLegacyDynamicAssetsExample

Solution 2. You can also do everything manually first and then attach the asset pack to your project, as per this example: https://stackoverflow.com/a/70423660/6129329