Check if containerd/console
can help, using its latest commits.
It is used by a library like charmbracelet/wish
, and can detect and set or not ENABLE_VIRTUAL_TERMINAL_INPUT when setting raw mode.
If can make charmbracelet/wishlist
(based on wish) work in your environment (with a Windows OS before 2012), chances are containerd/console
can also help with you own application.
The two important functions are:
func (m *master) initStdios()
func (m *master) initStdios() {
// Note: We discard console mode warnings, because in/out can be redirected.
//
// TODO: Investigate opening CONOUT$/CONIN$ to handle this correctly
m.in = windows.Handle(os.Stdin.Fd())
if err := windows.GetConsoleMode(m.in, &m.inMode); err == nil {
// Validate that windows.ENABLE_VIRTUAL_TERMINAL_INPUT is supported, but do not set it.
if err = windows.SetConsoleMode(m.in, m.inMode|windows.ENABLE_VIRTUAL_TERMINAL_INPUT); err == nil {
vtInputSupported = true
}
// Unconditionally set the console mode back even on failure because SetConsoleMode
// remembers invalid bits on input handles.
windows.SetConsoleMode(m.in, m.inMode)
}
m.out = windows.Handle(os.Stdout.Fd())
if err := windows.GetConsoleMode(m.out, &m.outMode); err == nil {
if err := windows.SetConsoleMode(m.out, m.outMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err == nil {
m.outMode |= windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING
} else {
windows.SetConsoleMode(m.out, m.outMode)
}
}
m.err = windows.Handle(os.Stderr.Fd())
if err := windows.GetConsoleMode(m.err, &m.errMode); err == nil {
if err := windows.SetConsoleMode(m.err, m.errMode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING); err == nil {
m.errMode |= windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING
} else {
windows.SetConsoleMode(m.err, m.errMode)
}
}
}
with master being:
type master struct {
in windows.Handle
inMode uint32
out windows.Handle
outMode uint32
err windows.Handle
errMode uint32
}
And:
func makeInputRaw(fd windows.Handle, mode uint32) error
// makeInputRaw puts the terminal (Windows Console) connected to the given
// file descriptor into raw mode
func makeInputRaw(fd windows.Handle, mode uint32) error {
// See
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms686033(v=vs.85).aspx
// -- https://msdn.microsoft.com/en-us/library/windows/desktop/ms683462(v=vs.85).aspx
// Disable these modes
mode &^= windows.ENABLE_ECHO_INPUT
mode &^= windows.ENABLE_LINE_INPUT
mode &^= windows.ENABLE_MOUSE_INPUT
mode &^= windows.ENABLE_WINDOW_INPUT
mode &^= windows.ENABLE_PROCESSED_INPUT
// Enable these modes
mode |= windows.ENABLE_EXTENDED_FLAGS
mode |= windows.ENABLE_INSERT_MODE
mode |= windows.ENABLE_QUICK_EDIT_MODE
if vtInputSupported {
mode |= windows.ENABLE_VIRTUAL_TERMINAL_INPUT
}
if err := windows.SetConsoleMode(fd, mode); err != nil {
return fmt.Errorf("unable to set console to raw mode: %w", err)
}
return nil
}