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Is there any way to size up the decal after I place it on my mesh? After placing the decal I have the object of the decal, but the problem is that scale property is read-only. I want to size up the decal after palcing it on the mesh, but also to change it’s position if possible. The code is very similar to this, the think I tried is finding the id of the object and changing it’s scale property, but it is read-only, then I was experimenting with some three js function but it doesnt work on already placed decal: sanbox I am not exprerienced with three js so any help would be welcome, Thanks.

Exprected result is placing decal and letting user dinamically set the size of decal.

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    please edit your question to include the code in the question instead of using images. Code images are not appreciated here. – ruud Mar 09 '23 at 09:47

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