I am trying to make the character jump higher when jumping off of an object. I don't want the character to be launched immediately when colliding. I want the character to have a higher jump only when pressing the space bar on the object.
I already set the jumping z velocity to update in the character blueprint. The longer you press space, the higher the character jumps. I am not sure how I can change the jump z velocity while on the object, AND not affecting character's jump when off the object. I appreaciate any help you can provide. Thank you! character blueprint for the jump