Just like the title, in Unity 2023.1.0a19, I created a new project, then installed the newest version of Cinemachine 2.9.5 by Package Manager, and it got 3 errors:
Library\PackageCache\com.unity.cinemachine@2.9.5\Runtime\Core\CinemachineVirtualCameraBase.cs(817,29): error CS0103: The name 'FindObjectsByType' does not exist in the current context
Library\PackageCache\com.unity.cinemachine@2.9.5\Runtime\Core\CinemachineVirtualCameraBase.cs(818,22): error CS0103: The name 'FindObjectsInactive' does not exist in the current context
Library\PackageCache\com.unity.cinemachine@2.9.5\Runtime\Core\CinemachineVirtualCameraBase.cs(818,51): error CS0103: The name 'FindObjectsSortMode' does not exist in the current context
This is the source code:
#if UNITY_EDITOR
[UnityEditor.InitializeOnLoad]
class OnDomainReload
{
static OnDomainReload()
{
#if UNITY_2023_1_OR_NEWER
var vcams = FindObjectsByType<CinemachineVirtualCameraBase>
(FindObjectsInactive.Include, FindObjectsSortMode.None);
#elif UNITY_2020_1_OR_NEWER
var vcams = FindObjectsOfType<CinemachineVirtualCameraBase>(true);
#else
var vcams = FindObjectsOfType<CinemachineVirtualCameraBase>();
#endif
foreach (var vcam in vcams)
vcam.InvalidateCachedTargets();
}
}
#endif
Bugs appear at line 8~9. Similarly, other bugs in same code file
if (cam == null)
#if UNITY_2023_1_OR_NEWER
cam = Object.FindFirstObjectByType<Camera>(FindObjectsInactive.Exclude);
#else
cam = Object.FindObjectOfType<Camera>();
#endif
Error report:
Library\PackageCache\com.unity.cinemachine@2.9.5\Editor\Menus\CinemachineMenu.cs(267,30): error CS0117: 'Object' does not contain a definition for 'FindFirstObjectByType'
I attempted to change the code like
#if UNITY_EDITOR
[UnityEditor.InitializeOnLoad]
class OnDomainReload
{
static OnDomainReload()
{
var vcams = FindObjectsOfType<CinemachineVirtualCameraBase>();
foreach (var vcam in vcams)
vcam.InvalidateCachedTargets();
}
}
#endif
Well, the bugs seems be fixed, and it told me
The package cache was invalidated and rebuilt because the following immutable asset(s) were unexpectedly altered:
Packages/com.unity.cinemachine/Editor/Menus/CinemachineMenu.cs and changed back.
I tried it at Unity2019.4.21, but the similar problem appear again. I'll start new program at Unity2023, so I should fix the problem in this version first, hope anyone can help me.