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I am working on a library that gives information on what happens during the execution of a program.

In the Unix world, I use BFD to resolve the address of the symbols used in the program. For instance, if I am interested in multi-threaded programs, I have wrappers for pthread functions that start counters on pthread_create and collect values on pthread_join. I know which function is executed by a given thread because the function pointer is passed to pthread_create, and at the end of the exeuction (while the program is still running) I resolve it to get the function name etc using libbfd.

My question is: how can I do the same thing in the Windows world, more specifically for programs executed in WSL2?

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