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I am converting a SteamVR standalone build into an XR toolkit android build for the Oculus Quest 2. I need it to work without using quest link. Several scripts I use (like circular driver) are in the SteamVR interaction system core library. I was wonder if there was a way to continue using some of the scripts or is it more worth my time to rewrite them for myself?

I've read the documentation for XR toolkit and it seems incredibly lacking compared to SteamVR

Emily
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