In a DriverKit extension, I would like to block a call from a user client until a specific hardware interrupt fires. Since there are no semaphores available (Does the DriverKit SDK support semaphores?), I've reached for a very basic spinlock using an _Atomic(bool)
member and busy waiting:
struct IVars
{
volatile _Atomic(bool) InterruptOccurred = false;
}
// In the user client method handler
{
// Clear the flag
atomic_store(&ivars->InterruptOccurred, false);
// Set up the interrupt on the device
...
// Wait for the interrupt
while (!atomic_load(&ivars->InterruptOccurred))
{
IOSleep(10);
}
}
// In the interrupt handler
{
bool expected = false;
if (atomic_compare_exchange_strong(&ivars->InterruptOccurred, &expected, true))
{
return;
}
// Proceed with normal handling if the user client method is not waiting
}
The user client method is called infrequently and the interrupt is guaranteed to fire within 100ms, so in principle busy waiting should be acceptable, but I am not very happy with the solution. I haven't worked with spinlocks before and they make me feel rather uneasy.
I would like to avoid taking an IOLock
in the interrupt handler. Is there any other synchronization primitive in DriverKit I could reach for? I guess a cleaner way to handle this would be for the user client method to accept a callback that fires on the interrupt, but that would still require synchronization with the interrupt handler and would complicate the client application code.